Holly holly holly
Dec. 18th, 2022 02:22 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Working with the Holly 3d model early on, I really didn't realize how buff she is compared with her competitors. Now that I'm about half-way through her fight-art though, the full --ahem-- weight of her physicality has -ahem- impressed itself upon me. I suppose what I'm trying to say is that I'm personally not really a "muscle girl" type of guy, but I'm definitely here for Holly. Working with her has been super fun, and honestly she's just sexy as hell.
If you've wrestled or rolled, you will have met people like her.. who are just difficult to deal with because of their athleticism or size. I've been able to work this into pretty much all of her positions so far, and I continue to be surprised by how each of the fighter's personalities and fighting-styles work into their position art. Here for example is Octave's closed guard:

Relaxed and dynamic.. as an expert bjj player, Octave is comfortable on her back, and not particularly worried about your pass attempt. She would prefer an open guard to this position, but that doesn't yet exist in the game, so she'll chill here, and look for arm bars or chokes, or perhaps sweep you into full-mount if the opportunity presents itself
For comparison, this is joy's closed-guard.

High and defensive. As a judo player, Joy isn't crazy about working from her back, and prefers to work a high closed-guard to make it harder for you to pass. As you push for space, she'll look for sweeps, or other opportunities to take the fight back to her feet.
Now here's Holly...

Heavy, relentless and aggressive. It doesn't matter what position you're in, or whether you have advantage or not, Holly is a handful. She will force you to carry her weight, and use painful overhooks and forehead grinds like she's doing here, and otherwise just generally assail you with how much it sucks to do anything other than what she wants. With her, you're never on-balance, never comfortable, never truly on your game. She will grind away at you until you quit, and then she'll make you sorry you did.
Anyway like I said, her art is about half done.. and I have high hopes of holiday-related free time to finish her off and hopefully bang out a couple scenes. then it'll be v0.0.2 time!
If you've wrestled or rolled, you will have met people like her.. who are just difficult to deal with because of their athleticism or size. I've been able to work this into pretty much all of her positions so far, and I continue to be surprised by how each of the fighter's personalities and fighting-styles work into their position art. Here for example is Octave's closed guard:

Relaxed and dynamic.. as an expert bjj player, Octave is comfortable on her back, and not particularly worried about your pass attempt. She would prefer an open guard to this position, but that doesn't yet exist in the game, so she'll chill here, and look for arm bars or chokes, or perhaps sweep you into full-mount if the opportunity presents itself
For comparison, this is joy's closed-guard.

High and defensive. As a judo player, Joy isn't crazy about working from her back, and prefers to work a high closed-guard to make it harder for you to pass. As you push for space, she'll look for sweeps, or other opportunities to take the fight back to her feet.
Now here's Holly...

Heavy, relentless and aggressive. It doesn't matter what position you're in, or whether you have advantage or not, Holly is a handful. She will force you to carry her weight, and use painful overhooks and forehead grinds like she's doing here, and otherwise just generally assail you with how much it sucks to do anything other than what she wants. With her, you're never on-balance, never comfortable, never truly on your game. She will grind away at you until you quit, and then she'll make you sorry you did.
Anyway like I said, her art is about half done.. and I have high hopes of holiday-related free time to finish her off and hopefully bang out a couple scenes. then it'll be v0.0.2 time!